Technology editor and correspondent

Parents who do not want their children in Roblox should not use them, the chief executor of a giant game platform.
Among young players from eight to 12 years of age to 12, the most popular in England, along with allegations that are exposed to open or harmful contents through some children’s games, and the allegations of amusement and maintenance.
However, co-founder and CEO Dave Bascucky pointed out that the company is vigilant and “ten million people” are “amazing experiences”.
When asked what the message of parents who did not want their children on the platform, Mr. Baszuckki said: “My first message, if you are not comfortable, don’t let your children be in Roblox.”
“It sounds a little counter-intuitive, but I would always trust parents to give parents their decisions,” he said.
Game giant
Located in the United States, Roblox is one of the world’s largest game platforms, more than Nintendo passage and more monthly users from Sony PlayStation. In 2024, more than 80 million players in the day – 40% of them under 13. Its extensive empire includes games and experience generated by 40 million users.
The online security act entering into force in April in the UK, has serious laws for all technological companies to protect children from online losses.
However, Mr. Bascucky says Roblox insisted that he was firm and beyond the safety of the security vehicles and goes strong.

“We’re on the occasion of the fact that the company’s worse, even a bad event, even a bad event,” he says.
“We look at the aggression, we look at the rapprochement, and I will say all that kind of things, and I would say behind the scenes, when necessary, go to law enforcement agencies.”
Players who choose not to show that they are called “civility” can face a temporary time and longer banities and are sent to use any of the more advanced AI systems and other techniques.
In November last year, playing directly from sending a direct message to the 13s, as well as playing among players was banned from playing in Hangout Experiences.
Safety filters crossed
However, the BBC was able to create messages between the two-year-old, 27 years old, unlimited devices and two.
When filters catch the conversation to a different platform, we have found easy ways to talk to another location, talking to another place and make suggestions about playing more adult games.
When indicating the Roblox boss, when these findings show, our example stressed the comparative security of Roblox: People felt that they should have contents that could violate the rules of Roblox.
“We do not grow any image on our platform, and you see that it will get more and more and more and more.” It says the law is outside the place of such behavior, “says Baszucki.
He admits that there is a confident balance between youth and to allow them to allow them, but he says he is confident, says Roblox can manage both.
We also put some ROBLOX game names revealed by the BBC, which recently recommended to the 11-year-old platform:
- ‘Late night Boys and girls Club RP’
- ‘Special forces’ simulator ”
- ‘Squid game’
- ‘Shoot the planes … because why not?’
When asked if they think they were eligible, he said he put his faith in the platform on the wet rating systems.
“Something really matters to do things here, this is just the head of experience, which is also about the content of the experience,” he said.
He lived ROBLOX ratios and passed through serious rules and the company’s “consistent policy”.
Mr. Baszuckki established a platform with Eric Kassel in 2004 and left the public in 2006 – a year ago in the middle of the first Apple iPhone, the beginning of the smartphone period.
Mr. Baszucki describes the youth as “a player and less engineer” and the first company was an educational software provider called Knowledge Revolution. But soon they saw that children did not use the product to perform their homework.
“They wanted to play and sew. They were houses or ships or scenery and wanted to enter and all of these learners had to germinate roblox.
The name of Roblox was “robot” and blocks “and blocks” and pasted words. The platform quickly grew in popularity and has early warning signs of future issues.
Mr. Kassel reminds me of Mr Baszuckki, not always on a road “moving” and “civilization”.
Therefore, the roots prepared by the “Trust and Security System” began “very early” and these days are said to be four people working as security moderators.
“This type of security has launched the foundation of this security politeness,” he said.
However, despite the fact that the firm begins with decent numbers, the company has launched a digital currency robum, he said he really started earning money.
Players buy Robux and use it to get accessory and open the contents. The creators of the content are now obtaining 70% of the payment and the store works in dynamic prices, that is, the price of popular items.
Mr Baszucki, a few resistance among the leadership group on Roblox, more than a hobby for players with the application of digital economy.
Robux stayed and the company is now worth $ 41 billion (£ 31 billion).
His stock price has changed since 2021, but overall ROBLOX shares have six months ago, one third of the three-thirds during the writing. Like many major technological companies, during the cinema, millions of locks reached the peak during the coviet when a person was closed.
Mr. Baszuckki compares the experience of building a roblox with Walt Disney’s creativity.
He directs his work to the methodsevily experience in the European evolution, which is a bit “as a little as” as a little as “as a little” as a little “as” compiling the magic kingdom. “
In the end, they were socialized to the public in their ambitions to attract 10% of the world’s players.
He wanted to describe the roblox in three words, replied: “The future of communication.”
We play our time with each other the most loved game: to live in order to survive and surprise the natural disaster.
We use the account and it is always recognized by other players – but still disastered by a blizzard outside the mansion of natural disasters.
Additional report by Ammie Sekhon